Evil Genius is a real-time strategy game. In which you can choose from three different villains to play as. Each has it’s own strengths and weaknesses. Also you must construct your underground hideout to plan your plot on how to bring the world on there knees before you. The game introduces great cartoon like graphics and images. Describing “James Bond” era of 1970’s. Most of the animations of your traps agents and minions are pretty smooth though. The game play test how good of a mastermind you are and how good your patience is. Some points in the game it gets frustrating. Room Planning consists of planning ahead in creating the various different types of rooms and connecting corridors. As there a not so limited space for your underground base, planning rooms and placing such rooms in relation to distance and use is essential in creating an efficient and effective working area.
Minions carry out your evil schemes for you. Trap System Planning is basically your primary and almost only defense against enemy agents from wandering in and out of your base with information you’d rather not let them have leaving the island alive. The enemies are simple investigator agents, to thieves, saboteurs, soldiers and ultimately the feared enemy Super Spy.
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