The game goes through the movie’s story as its core and hits all the major plot points. The action centers around Remy, a French rat with big dreams of becoming a chef. Of course, given the pretty low number of world-renowned French rat chefs, Remy has more than a few obstacles to overcome. Rather than have the adventure offer a play-by-play of the film, the game will have a good chunk of its action take place in between the movie action, in a mix of locales that include those in the film and some made for the game. The gameplay in Ratatouille looks pretty standard platforming, obviously you get some wavy action going to the Wii.
The visuals in the Xbox 360 and Wii games differ, as you would expect. The Xbox 360 game features clean detailed visuals. The Wii game isn’t quite as pretty but still looked running at 480p. Remy will be able to run, climb, jump, and tail-swipe to stun enemies. Thankfully this modest set of moves is supplemented by the ability
to use items to help you out. As an example you can use an umbrella to glide down from high places. Ratatouille is currently slated to ship this June, in time with the movie, across all platforms.
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